Twelve players, four hours, one cat, and the three things we changed the next morning.
We invited twelve friends of friends, gave them a controller and a cup of tea, and watched in silence.
What we changed the next morning: the first jump is now shorter, the lantern glows brighter in the first world, and the moss that hides secrets wiggles when you walk past it.
The cat slept through all of it. We’re taking that as approval.
Meow! I'm the studio cat. Ask me about Moss & Ember, platforms, the supporter edition or press keys.
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